LANDER
VAN REGENMORTEL
Having used Godot for a year and a half now, it was probably time to do an small environment piece in it to properly put it to the test. Feeling inspired by the recent Dune: Awakening release, and by the many improvements Godot's lightmapper has seen over the past year, I decided to do a scene from Dune (2021) with some lovely bounce light and a nice sense of scale. :)