LANDER

VAN REGENMORTEL
A high fidelity recreation of a scene from Dune (2021) in Godot.
No items found.

Dune | A Godot Environment

Having used Godot for a year and a half now, it was probably time to do an small environment piece in it to properly put it to the test. Feeling inspired by the recent Dune: Awakening release, and by the many improvements Godot's lightmapper has seen over the past year, I decided to do a scene from Dune (2021) with some lovely bounce light and a nice sense of scale. :)

Software used:
Godot
Godot
Godot
Tags:
3D
3d environment, godot, godot realistic environment, pbr, game art, environmentart, realtime
June 2025