I'm Lander, a freelance artist and game developer.
I stumbled onto 3D when I was little and was instantly hooked. I spent a lot of time as a teenager exploring CGI and game art. I got a bachelor in game graphics productions, and started my professional career in my early twenties as a 3D artist in AAA before I started freelancing. I realised I enjoy wearing many hats too much, so diving into the indie game development sphere made a lot of sense for me.
My freelance journey into indie game development has given me the opportunity to exploit my broad skillset, and to persue my desire for having more ownership over my work and having a more profound/deeper impact on the projects I work on.
I'm also a big free and open source advocate: I'm an avid Blender and Godot user, and actively contribute.
Currently I'm working for
Bippinbits on
PVKK, as well as an unannounced project.